For once, Grand Theft Auto’s fifth instalment didn’t ride in on a wave of controversy or industry-changing technical feats. A Lindsay Lohan lawsuit aside, there were fewer establishment figures, panic-bating newspaper articles and morally-outraged parenting groups (yes, it still carries an 18+ age rating) calling for the game to be pulled from shelves, virtual or otherwise. Why? A few reasons. Sandbox gaming had come a long way since Grand Theft Auto IV, and it would be unfair and unlikely to expect the game to represent as giant a leap as GTAIII or Vice City had taken all those years earlier, at least in technical terms. It’s also because GTAV shows greater signs of nuance and refinement, of moving with the times.